It's a daunting prospect because many cool people in their 20s are probably traveling between one cool place and another, or one interesting life event and the next, and your only chance to meet them – unless by some accident you're going to a cool place and you're in your 20s – is to travel with them and be more personable, good looking, and cleverer than the rest. However, when they find out you're simply traveling for life reasons and not to TRAVEL like a cool 20 something everything will fall apart as they suss out just how uninteresting you are, after they realize you're not actually an unreadable human cypher, but rather (pick one of many appellations - I'm going with 'lousy deadbeat').
You've got no stories, you've simply worked to stay alive, your academic papers won't turn undergrad heads and will fail to impress even highschool kids - both under and overachievers will probably laugh at you. They've traveled extensively and wonder about people who settle down, but they don't even know there are people who intentionally hobble themselves and live in flyover cities nobody cares about, with real friends and real intrigues that still fail to fully ameliorate the truth of a dismal reality with nothing dynamic, no progress, and no aims. You've basically shot yourself in the interesting part of your head.
Upon the moment of self-reflection and awareness, you can actually watch the interest on that cool young person's face drain away, and harken to this: they will begin to tell good stories more often than they will ask you about yourself, and when you volunteer information about yourself, they will give a nice response and continue moving the entire discussion away from a chance for you to explain yourself.
Why? Because there's no explaining to be done: you failed to take interesting risks. Instead of flying by yourself to a place where you didn't know the language and hadn't memorized the liquor prices and internalized the laws, you stayed at home and on Friday you went and got drunk with some friends. You probably complained about something. Instead of meeting a bunch of people in your hostel, hating some and really enjoying others, and having hazy chaotic heartfelt discussions with complete strangers where you disburdened yourself of existential problems that troubled you for a decade, and maybe getting laid by a righteous intelligent beauty, you washed the dishes and looked out of the shitty grimy window of your 20-something's rat shit warren and laughed humorlessly about the big mystery of why you're not happy. You realize that, in your 30s, you might make a passably good bitter comic, but the tradeoff is likely not worth it.
You done fucked up, and the only way to proceed now is to try and make as much fast money as possible and then fly to Thailand and follow the young mostly-white westerner migration unto Bali, Australia, and all the rest, maybe unto wherever the new Phi Phi is unfurling, where you will bask in good times and tough lessons. And if you fail to do that, you might just end up marrying someone a lot cooler than yourself, and the discrepancy will haunt you until you die... you will warn your children not to be diffident, not to value knowledge over experience, but they will fail to listen and instead live according to their whims, and it will haunt you then and every day, as it does now, because in truth you have nothing, less than nothing... people with nothing might have a good story, but nothing comes to your mouth when the time for a good story arrives, and you can't ace the telling anyway. Your mind is full of tedium and despair and grim stories about being poor and aimless and drunk, and it has set you apart from your peers forever. You have probably broken it.
You have turned yourself into nothing and start to doubt anyone could overcome it, but as you tell a sure to be interrupted story about your most recent uninteresting and static days, or some mild anecdote about your sterilized and irreal existence, you will realize it doesn't matter. You could even try to explain the consolations of being an anchorite in an apparently boring and lifeless city, try to get them to have a beer with you, but the idea will immediately fill you with revulsion, and you may vomit from stress and grief. Why would a normal person want to have a drink with a broken subhuman like you? Why make it totally awks by even trying? Why would anyone, anyone at all who wasn't related to you, ever give the tiniest shit? Your life achievements and goals can be summed up by the image of a late autumn puddle with a couple of dead rotting leaves in it - it might be weirdly beautiful, but mostly it's just sad. Just rewrite your resume, you boring boneheaded fuck, and try not to think of all the fun other people just like you are having, all of which goes to show, really, that a bad attitude is a real disability, and possibly the worst.
Showing posts with label cool things. Show all posts
Showing posts with label cool things. Show all posts
10/21/14
9/16/14
1/10/13
The Nerd Bubble and its Inevitable Collapse
It seems as if every contemporary identity conforms tightly to passively consuming the dismal excretions of this benighted age. Wherever you look, there are people insisting that what they are consuming is correct and necessary to a happy life. There is always the insistence that 'my kind need X too' (as if it were a surprising epiphany) and other ridiculous rhetoric such as inherent uniqueness. These beliefs have always been enthusiastically embraced, ruthlessly mocked, or completely ignored depending on the relative wisdom and maturity of the observer. There is one sort of contemporary identity that excels at absorbing all others and is generally 'on the make' as they say.
In 2007 there began an incredible shift in the behavior of Ur Hipsters, and/or they were found to possess certain interests and traits that, innocently enough, bordered the long dormant cultural powerhouse sometimes referred to as 'nerd culture'. Suddenly the coolest individual at the bar who liked the right music, played on the most epic amateur sports team, fucked the most attractive people, and partied the hardest was busy painting W40K miniatures as a hobby, played D&D on Sundays, and knew how to code. By 2013 there is a weird sense in the air that 'nerdy' pursuits and habits are necessary just to communicate.
It is as a certain bad 80's movie had prophesied. Like any decent historical inevitability, the rise of nerd culture was complex and in many ways self-fulfilling. The smart, awkward kid getting bullied in the 70's and 80's grew up into a normalized yuppie or yupster or suave po-mo individualist making good money doing engineering work or intense research or crucial computer work. Good or bad, they acted as the lifeblood of modernity. Their progeny, the current generation of 'young nerds' and/or the current 'nerd wave' movement, is an entirely different animal. Arguably, despite the surprising population of well-adjusted and balanced nerds, there is evidence to suggest that the much of the modern wave is quixotic, dysfunctional, and generally disinterested in aging measures of success such as social popularity, physical fitness, conformity, and party intensity.
I always get the idea that the mainstream nerd movement left the rails completely in the early 2000s. I get this idea because of the link posted above, wherein (and you might have missed this) a reality TV show tailored to nerds actually existed. The comicbook-style text boxes were so tasteful, so apt. There never was a nerd movement as such (as it was anecdotal to many other factors), but the word itself has gained such traction with increasing numbers of people, that one might rightly be said to exist at this point. And to be perfectly blunt, from the perspective of the modern identity fetish, it was probably a long time coming. Also completely inevitable. Mind you: I am no expert on nerd history, nor would I ever claim to be one.
In 2007 there began an incredible shift in the behavior of Ur Hipsters, and/or they were found to possess certain interests and traits that, innocently enough, bordered the long dormant cultural powerhouse sometimes referred to as 'nerd culture'. Suddenly the coolest individual at the bar who liked the right music, played on the most epic amateur sports team, fucked the most attractive people, and partied the hardest was busy painting W40K miniatures as a hobby, played D&D on Sundays, and knew how to code. By 2013 there is a weird sense in the air that 'nerdy' pursuits and habits are necessary just to communicate.
It is as a certain bad 80's movie had prophesied. Like any decent historical inevitability, the rise of nerd culture was complex and in many ways self-fulfilling. The smart, awkward kid getting bullied in the 70's and 80's grew up into a normalized yuppie or yupster or suave po-mo individualist making good money doing engineering work or intense research or crucial computer work. Good or bad, they acted as the lifeblood of modernity. Their progeny, the current generation of 'young nerds' and/or the current 'nerd wave' movement, is an entirely different animal. Arguably, despite the surprising population of well-adjusted and balanced nerds, there is evidence to suggest that the much of the modern wave is quixotic, dysfunctional, and generally disinterested in aging measures of success such as social popularity, physical fitness, conformity, and party intensity.
I always get the idea that the mainstream nerd movement left the rails completely in the early 2000s. I get this idea because of the link posted above, wherein (and you might have missed this) a reality TV show tailored to nerds actually existed. The comicbook-style text boxes were so tasteful, so apt. There never was a nerd movement as such (as it was anecdotal to many other factors), but the word itself has gained such traction with increasing numbers of people, that one might rightly be said to exist at this point. And to be perfectly blunt, from the perspective of the modern identity fetish, it was probably a long time coming. Also completely inevitable. Mind you: I am no expert on nerd history, nor would I ever claim to be one.
5/15/12
Diablo 3? Let's get drunk and play Diablo 2.
While I am somewhat interested in Diablo 3, it's just easier to find an old copy of D2, with the expansion pack if possible, and just drink and play that. Considering: D3 is a 12 gigabyte download and will murder anyone with a bandwidth cap; D2 installs in under 2 GB with the expansion, offers similarly limitless possibilities for time wasting and compulsive gameplay.
Probably the best part is that 60 dollars can buy a decent amount of liquor, which makes getting drunk and playing Diablo 2 cost-effective compared to drinking and playing Diablo 3. Analysts have offered the ludicrous explanation that although the game will sell very well, it will not outlive its predecessor.
Personally I don't know what I'm going to do. Nothing even seems real anymore in this brave new world.
Diablo 3 + 18 hours. Servers are down, the title screen and introduction cinematic were nice, there were plenty of graphics options and I can't play but I can fiddle around for optimum (imaginary) performance. My attempts at a screencapture were failures, and since Diablo 3 does not run in the Steam framework, pressing F12 did nothing.
The second login attempt was successful, I had to accept a terms of use contract. Then another one, and then a third one, at which point I thought the game was bugging out. Then I got to the character creation screen. The options, it seemed, were tenfold. Five classes, four of which I am unfamiliar with, and two gender options... long gone are the days when an assassin was a woman and there was nothing to do about it.
Ongoing coverage may follow, especially if the game ceases to function normally or servers go down again.
Diablo 3 + 20 hours. The game alt-tabs very smoothly, perhaps more smoothly than any modern game I've recently played. This is extremely surprising and I post immediately about it. More exciting discoveries remain to be found, and the idea of drinking and playing Diablo 2, in which you can't even break the scenery to pieces, seems laughable.
Diablo 3. 24 hours later. Battle.net has been killed and will return whenever.
Probably the best part is that 60 dollars can buy a decent amount of liquor, which makes getting drunk and playing Diablo 2 cost-effective compared to drinking and playing Diablo 3. Analysts have offered the ludicrous explanation that although the game will sell very well, it will not outlive its predecessor.
Personally I don't know what I'm going to do. Nothing even seems real anymore in this brave new world.
Diablo 3 + 18 hours. Servers are down, the title screen and introduction cinematic were nice, there were plenty of graphics options and I can't play but I can fiddle around for optimum (imaginary) performance. My attempts at a screencapture were failures, and since Diablo 3 does not run in the Steam framework, pressing F12 did nothing.
The second login attempt was successful, I had to accept a terms of use contract. Then another one, and then a third one, at which point I thought the game was bugging out. Then I got to the character creation screen. The options, it seemed, were tenfold. Five classes, four of which I am unfamiliar with, and two gender options... long gone are the days when an assassin was a woman and there was nothing to do about it.
Ongoing coverage may follow, especially if the game ceases to function normally or servers go down again.
Diablo 3 + 20 hours. The game alt-tabs very smoothly, perhaps more smoothly than any modern game I've recently played. This is extremely surprising and I post immediately about it. More exciting discoveries remain to be found, and the idea of drinking and playing Diablo 2, in which you can't even break the scenery to pieces, seems laughable.
Diablo 3. 24 hours later. Battle.net has been killed and will return whenever.
2/21/12
90s Science: Demolition Man vs. Judge Dredd
Science fiction movies in the 90s were all over the map. One year you might see gloriously well-presented dinosaur melodrama, the next year you might give up in distress and learn to appreciate art or literature. In many ways, the inconsistency of the past carried into the future. Some people talked about how the 'movies these days' were full of 'special effects', except in that time special effects were something rare and spectacular that tended to be applauded. That or they were incredibly shitty and overused. In many ways, nearly two decades later, things are similar.
90s movies had a certain quality that no longer really exists in the medium. Many of them were totally unwatchable wrecks, many of them aged horribly, and there was much lazy writing and gnashing of directorial teeth. Such is life. I post here today to summarize my experience with two Sylvester Stallone, marginal, action/sci-fi movies from the 90s. Abandon all logic and subtlety, ye who would be so foolish as to follow me. The movies are Demolition Man (1993) and Judge Dredd (1995).
Demolition Man is an insane movie. Stallone jumps out of a helicopter and explodes an entire building before the title sequence. Everything else after that is awesome, but muddled in a stupid, obtuse, poorly-written version of the future. But none of that matters because that future exists only so Wesley Snipes, playing a gleefully violent criminal, can fight Sylvester Stallone, who accidentally killed 20 children when he exploded the building from the beginning of the movie. Both of them were frozen in time because that's how sentencing worked in 1993's idea of 1996.
Demolition Man has an agenda so broad, and so stolen, that even dogs raise their eyebrows when they see it. The future is a utopia, peace and calm reign, but society atrophies because there is no aggression, no uncertainty, no explosions, and no action. Death is by natural causes, spicy foods are outlawed, and people get fined for swearing. It's the original Campy Darwinism. Sandra Bullock and company say shit in the opening half hour that sounds so hideously, hilariously, clumsily out of place that the only explanation is that a computer was given the scenario and two hours to write it. Apparently only intellectual-sounding words would make the future enough of a gutless wimp for two 90s badasses to thoroughly work it over. "Info assimilated." "Mellow greetings."
In this future, which exists out of sheer laziness, society is childish, naive, and inherited by total fucking infantile eunuchs with too-large vocabularies. But it's still fun. Things get shot up. Wesley Snipes taunts everyone and shoots everything. The whole plot is a weird mixture of old utopia/dystopia books such as 1984, The Time Machine, and Brave New World mixed with basically every science fiction/action film up to its point. It's not particularly smart, or achingly funny, and the satire is dull, but nobody cares. Ten minutes in you know this movie doesn't care. You shouldn't, the movie told you not to. And there's just enough quality action, gun-play, and insanity that you feel okay when you watch it. This was the model for mediocrity. These days it seems awesome only because our current mediocrity is even more slick and bland than the future proposed in Demolition Man. The future-colloquial dialogue is feeble and stupid while trying to make a point about how weakness, pacifism, submission, and herd intelligence are related. Wesley Snipes' awesome action kicks, dozens of quality explosions, at least ten snappy one-liners, and all the swearing make this movie worth it. 1993 was probably just a simpler time.
90s movies had a certain quality that no longer really exists in the medium. Many of them were totally unwatchable wrecks, many of them aged horribly, and there was much lazy writing and gnashing of directorial teeth. Such is life. I post here today to summarize my experience with two Sylvester Stallone, marginal, action/sci-fi movies from the 90s. Abandon all logic and subtlety, ye who would be so foolish as to follow me. The movies are Demolition Man (1993) and Judge Dredd (1995).
Demolition Man is an insane movie. Stallone jumps out of a helicopter and explodes an entire building before the title sequence. Everything else after that is awesome, but muddled in a stupid, obtuse, poorly-written version of the future. But none of that matters because that future exists only so Wesley Snipes, playing a gleefully violent criminal, can fight Sylvester Stallone, who accidentally killed 20 children when he exploded the building from the beginning of the movie. Both of them were frozen in time because that's how sentencing worked in 1993's idea of 1996.
Demolition Man has an agenda so broad, and so stolen, that even dogs raise their eyebrows when they see it. The future is a utopia, peace and calm reign, but society atrophies because there is no aggression, no uncertainty, no explosions, and no action. Death is by natural causes, spicy foods are outlawed, and people get fined for swearing. It's the original Campy Darwinism. Sandra Bullock and company say shit in the opening half hour that sounds so hideously, hilariously, clumsily out of place that the only explanation is that a computer was given the scenario and two hours to write it. Apparently only intellectual-sounding words would make the future enough of a gutless wimp for two 90s badasses to thoroughly work it over. "Info assimilated." "Mellow greetings."
In this future, which exists out of sheer laziness, society is childish, naive, and inherited by total fucking infantile eunuchs with too-large vocabularies. But it's still fun. Things get shot up. Wesley Snipes taunts everyone and shoots everything. The whole plot is a weird mixture of old utopia/dystopia books such as 1984, The Time Machine, and Brave New World mixed with basically every science fiction/action film up to its point. It's not particularly smart, or achingly funny, and the satire is dull, but nobody cares. Ten minutes in you know this movie doesn't care. You shouldn't, the movie told you not to. And there's just enough quality action, gun-play, and insanity that you feel okay when you watch it. This was the model for mediocrity. These days it seems awesome only because our current mediocrity is even more slick and bland than the future proposed in Demolition Man. The future-colloquial dialogue is feeble and stupid while trying to make a point about how weakness, pacifism, submission, and herd intelligence are related. Wesley Snipes' awesome action kicks, dozens of quality explosions, at least ten snappy one-liners, and all the swearing make this movie worth it. 1993 was probably just a simpler time.
Labels:
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7/12/11
Virus
Few things in the world are as bad as is the virus. Some complain about bacteria. Some moan about fungus. Some even hate molds. Some disagree with disease, but there is not a single person in the world who likes a virus, the smallest, most multitudinous, meanest unit of life. Oh, wait, that's right: Nobody can even say if a virus is a living thing. Something like 5000 years of dedicated medicine and at least twice as long of skillful health practice and the worst sicknesses are still products of 'evil spirits'.
There is no placating these spirits. They as old or older than life. And who could hate them, really? They are the agents of entropy and probably maintain life in as many senses as they destroy or pervert it. I find something admirable about something (less than?) a billionth my size that can cause me more problems than, say, the United States, legalism, or even the Universe. There is obviously much unstated wisdom in being small and unobtrusive. More admirable yet is that as many times as I have killed viruses (there are many slain) they come back, different, yet with the exact same effect. I'm talking to you, common cold infection.
I wouldn't be surprised if viruses spurred evolution and were the flame that caused life to soar and run. Oh of course viruses also rotted life and do so to this day. They can cause headaches, death, hemorrhage of various organs, disappointment, castration, etc... As much as I hate them, organic viruses are pretty got-damn badass. Viruses will outlive us all. I'd have a lot more to say about this but I am sick and too tired to watch the screen. My eyes hurt, my head hurts, and my pharynx is all uncomfortable. I am in combat with the oldest enemy of all, ironically enough an enemy that may be the foundation of life. Entropy, chill down my spine, etc...
There is no placating these spirits. They as old or older than life. And who could hate them, really? They are the agents of entropy and probably maintain life in as many senses as they destroy or pervert it. I find something admirable about something (less than?) a billionth my size that can cause me more problems than, say, the United States, legalism, or even the Universe. There is obviously much unstated wisdom in being small and unobtrusive. More admirable yet is that as many times as I have killed viruses (there are many slain) they come back, different, yet with the exact same effect. I'm talking to you, common cold infection.
I wouldn't be surprised if viruses spurred evolution and were the flame that caused life to soar and run. Oh of course viruses also rotted life and do so to this day. They can cause headaches, death, hemorrhage of various organs, disappointment, castration, etc... As much as I hate them, organic viruses are pretty got-damn badass. Viruses will outlive us all. I'd have a lot more to say about this but I am sick and too tired to watch the screen. My eyes hurt, my head hurts, and my pharynx is all uncomfortable. I am in combat with the oldest enemy of all, ironically enough an enemy that may be the foundation of life. Entropy, chill down my spine, etc...
12/17/10
Another Cool Thing from 2010
Most of the time I look at all the gadgetry for sale around the world and I remain unimpressed. Wireless, touch screen, 4G, Macintosh – none of these keywords really hook me. YouTube is filled with videos of possibly real people telling me how cool Kinect is or why I should get a better phone or how excited I should be about the endless possibilities of the not-so-modern obsession with gadgets. People actually make videos of themselves unpacking the completely superfluous things they buy, the neuroticism of which I'll get into in a later blog post.
I'm sure an iPhone is useful, but nationalism decrees that I should buy a Blackberry. I myself think, of course, that a Samsung cellphone with no special features is good enough for me. It even flips open, the battery life is a dream, and it can take a picture if I make it. However, I have a camera to take pictures, and a computer to waste my time on, so I don't need to focus on how many games are available for my cellphone, how sensitive the onboard camera is, or how fast it connects to the internet.
The only cool thing I've been informed about is the critically underhyped Logitech K750, the world's first (so far as I know) solar-powered wireless keyboard. Let me make an ignorant statement: wireless peripherals do not impress me. Wires are a small price to pay for not having to buy batteries or deal with delayed input. Most of the time the hassles of wires are just replaced by other, high-frequency hassles that I do not even like to think about. Wires were good enough for me...

...until I heard about a solar powered keyboard. The thing looks like a dream, and is the only gadget I've been excited about or thought about buying. It seems like Logitech, who have always been making quality peripherals, are actually interested in limiting the amount of hassles their products create. I haven't bought a single new peripheral in years. My current keyboard is indestructible: I've spilled wine, beer, and other things on it and it works like new. It's just loud, kind of clunky, and has a wire and doesn't work off solar power.
Reality check: my optical mouse is from some no-name brand and has put more costly mice to shame in online games frequented by professionals. It is also indestructible. I have tried to crush it when the world of computers has frustrated me, and it has survived falls, tumbles, tosses, flips, and jumps as if it is a skateboarder. Because my peripherals haven't failed me, I haven't ever had to look for new ones, but that K750 seems so cool, so useful, that it should almost be standard for new gadgets to have such features.
I can face the facts: keyboards are not interesting. That is true, but they are necessary and it helps if they can be moved around a lot. For a writer, a good keyboard is indispensable - and while all keyboards are dependable because of their simplicity, never before has anyone made a wireless keyboard that could be indefinitely useful and actually make more sense than a comparable wired unit. I guess if you hate the sun, nature, and Logitech, the new 'eco-friendly' keyboard won't matter to you, but I intend on getting one as soon as they're available in my ass-backwards country.
I'm sure an iPhone is useful, but nationalism decrees that I should buy a Blackberry. I myself think, of course, that a Samsung cellphone with no special features is good enough for me. It even flips open, the battery life is a dream, and it can take a picture if I make it. However, I have a camera to take pictures, and a computer to waste my time on, so I don't need to focus on how many games are available for my cellphone, how sensitive the onboard camera is, or how fast it connects to the internet.
The only cool thing I've been informed about is the critically underhyped Logitech K750, the world's first (so far as I know) solar-powered wireless keyboard. Let me make an ignorant statement: wireless peripherals do not impress me. Wires are a small price to pay for not having to buy batteries or deal with delayed input. Most of the time the hassles of wires are just replaced by other, high-frequency hassles that I do not even like to think about. Wires were good enough for me...
...until I heard about a solar powered keyboard. The thing looks like a dream, and is the only gadget I've been excited about or thought about buying. It seems like Logitech, who have always been making quality peripherals, are actually interested in limiting the amount of hassles their products create. I haven't bought a single new peripheral in years. My current keyboard is indestructible: I've spilled wine, beer, and other things on it and it works like new. It's just loud, kind of clunky, and has a wire and doesn't work off solar power.
Reality check: my optical mouse is from some no-name brand and has put more costly mice to shame in online games frequented by professionals. It is also indestructible. I have tried to crush it when the world of computers has frustrated me, and it has survived falls, tumbles, tosses, flips, and jumps as if it is a skateboarder. Because my peripherals haven't failed me, I haven't ever had to look for new ones, but that K750 seems so cool, so useful, that it should almost be standard for new gadgets to have such features.
I can face the facts: keyboards are not interesting. That is true, but they are necessary and it helps if they can be moved around a lot. For a writer, a good keyboard is indispensable - and while all keyboards are dependable because of their simplicity, never before has anyone made a wireless keyboard that could be indefinitely useful and actually make more sense than a comparable wired unit. I guess if you hate the sun, nature, and Logitech, the new 'eco-friendly' keyboard won't matter to you, but I intend on getting one as soon as they're available in my ass-backwards country.
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