12/10/16

Why My Attitude to Emoji Did a 180

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I mean, the above is basically the essence of my turnaround. For many years I was of a much different opinion about emoji – I thought they were pointless, stupid, and I would have never used one even in a T9 text. On the internet I used the voraciously, though, but they were known as 'smilies' and seemed a totally different thing – plus most of them depicted smilies electrocuting each other or shooting guns or humping or spilling beer instead of : ) or ; ) like weirdos and dummies in chats might use. I suppose it's a pointless digression, but to me smilies and emoji are conceptually different things that share a similar purpose.

I didn't think about smilies/emoji much from 2005 (when the last forum I enjoyed browsing shut down) to 2013. In that time I still considered them childish things undeserving of a serious mind, fripperies that only made the appearance of communicating anything, creating a muted shorthand for the illiterate to toy with.

Then I picked up a relatively more modern phone and starting using apps and stuff (I am a very late and reluctant adopter of social media) and I found myself using them more and more. The famous emoji 'Face with Tears of Joy' rose like a monolith, and the rest is history. Now I catch myself wanting to use emoji in Facebook, texting emoji to friends who never abandoned a distaste of them (mostly to annoy them and amuse myself), and doing wicked Snaps with emoji making half the point.

I gave in. I joined the merciless social media march. I sold my credibility and the security of being a Skeptical Person, and dove begrudgingly in. Being simultaneously out of touch and trying to decide what 'in touch enough' was for me made for some strange years, which are ongoing. There is a surreal quality to using five different apps and platforms regularly to communicate with friends. It's bizarre to me. To the old me it would have been unthinkable, a grave and simultaneously frivolous mistake, to waste my time in such a way or even to care.

But it did change. And now, instead of wondering whether to write anything at all or which word to delete, I spend actual time to throw an emoji into a text. It's both weird and funny to me. I guess it's more fun to use them, even if only in a sneering way, but they are useful to provide connotations - they can even make sarcasm fly in text form, which is actually quite an elegant solution to a real problem.

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12/7/16

Notes on Being the Worst Person I Know

I suppose it wouldn't surprise many people to know that I, a sloppy blogger,  consider myself, by a wide margin, the worst person I know. I guess I could take the optimist's way out and say that I'm blessed to know a lot of good people and fortunate enough to not be surrounded by shitty people, which is why I'm the worst. I guess that's a way I could take this.

7/20/16

Millennials For Bernie and Other News From The Modern Gutter


Wow 2016 has certainly been a year, between celebrity deaths, political chicanery, imminent race war with shooting-a-day news, terrorists wilding out everywhere, a surprise coup in Turkey, and the grand return of Pokemon combined with augmented reality, the Age of Indifference seems poised at the cusp of its Golden Age. It's almost possible to forget the insanity of the first four months of the year based on the last three months of the year. It's almost possible, even tempting, to think that we are at an all time high of crazy happenings


But things have been shitty for a very long time, haven't they? And it's probably our fault. In fact it is certainly our fault. We've done this. Some of us try to do better, some of us try to fuck things up, and the majority don't care. I like to think I fall outside of all these groups. I don't care; but I do. I want to do better; but I don't. I never really considered the option of making things worse... it seems there are plenty people on each side of every confrontation who can do that better than I could ever hope to.

So I was trying to come up with a good overview of the past ten months or so but there are so many squawking heads yakking about it that it doesn't matter. Plus, I'm a piece of shit idiot with nothing new to add or a redeeming perspective. Suffice it to say I get it: everything looks pretty grim. Things looked bad in 2003, and they look roughly as bad now, except there is more bad stuff? (I'll look into this after I kill myself, because fuck making that graph.) But there's also good stuff: like consumerism! So I'm going to recommend some pretty good stuff that'll help you get through July without killing yourself or fantasizing about killing every last human in an insane laser drug apocalypse in a doomed attempt to fix Earth and right all the wrongs.

4 Media Products Recommended by the Sloppy Blogger in Lieu of Depressing Screed About Modern World

5/31/16

Addendum to 2013 Death Grips Article

In the article to which I allude in the title I made certain comparisons to Rage Against the Machine - the high energy, non-mainstream yet mainstream, politically and emotionally charged with the caveat that Death Grips does not give a damn about anything approaching meaning or protest. Their protest is of sanity, an interesting type of protest in a world that's arguably getting more insane by the year, where it would no longer matter if, say, most of its inhabitants were exterminated (by their own complicity, appetite for violence, and indifference) in some kind of terrifying schizophrenic drug apocalypse. In a sense the apocalyptic vision is much more compelling to the apathetic drop-outs of the post 90s than 'fighting the man' since that fight doesn't seem fair or winnable, especially when its old champions were themselves arguably under the thumb of the same corporate America they claimed to despise.

But I digress. In the post I didn't write so much about my personal approach to Death Grip's music, which I felt had to be remedied in an addendum. I do so not only because the other post got a decent amount of hits (which is rare for me), but that I didn't examine the music so well, and I have always had contrasting opinions on it. It was incredibly interesting in 2012, and kind of dicked around with half-baked albums and moments of glory since then.

On the one hand there is something laughable in the balls-to-walls insanity of any Death Grips album. MC Ride screams unintelligible lyrics with the odd half-yelled statement (some of which hints at greatness, most of which was too cringey for non-headphone listening) while on the other hand the track parallels his delivery with high energy percussion, warped samples and effects, and breakneck pace and, at its best, compelling inventiveness. On Exmilitary (in my opinion  their most interesting album) the energy was pushed as far as it could be and the very good use of a sample ('Rumble', a song with an interesting history which was clearly being channeled for a purpose) really caught my attention. I loved the production because it was insane and very intriguing with samples and effects and at their best the lyrics matched that.

So I got the instrumental version of Exmilitary (then titled: Black Google) and finally I got to listen to the production and was very enamored of it. 'Spread Eagle Cross the Block' was the song that first really caught my attention but, for me, the lyrics only rarely improved it - stripping out the insane vocals made it easier to admire the production. Since that time I've loosely followed the band and they've had a couple of good moments where lyrics and production were briefly perfectly in sync, but by and large I've been disappointed. The instrumental album Fashion Week brought me in to take a closer listen but failed to hold any attention. It was interesting and at times pretty good but lengthy and kind of derivative and exhausting to listen to, especially as it seemed to confirm my view of the band as one that worked simply because it was a mainstream breakthrough for more aggressive sounds in a time just before bigger acts broke the seal.

It's hard for me to keep caring about most groups and artists if they release the same album a dozen times and disband (Linkin Park with their eternal cycle of remixes, late Wu Tang where its importance was only because it was Wu Tang and we were empathetic to their plight of never releasing a relevant album again, RATM which I loved when I was young and now find kind of funny [though the ROCK is still primo], and so forth). I will keep listening if I like the original idea enough that it doesn't bore me later on (Drum and Bass when I was younger, chamber pop like Prefab Sprout now) or that is flawlessly executed or completed by its flaws. Most of the time I am not overwhelmed, which is why I've always been on the skeptical side regarding Death Grips. Being transgressive, outrageous, and loud has value but kinda pales if used to ring the same note time and time again. Eh.

Then I chanced upon Interview 2016, which is all instrumental, way more focused than Fashion Week, and actually piqued my interest again. On first listen it was lively, a bit chaotic, but controlled enough to remain coherent enough to demand a second listen (and be pleasurable to the ear). And so, I suppose, my final judgment is that it's alright, what do I know? Basically nothing. I'm a sloppy blogger and Death Grips has at least ten thousand fans and probably they make a good amount of money and get to play big shows and fuck around with the media by releasing free albums and making incredibly dense aggressive music as a counterpoint to mainstream, sort-of-depressing, flaccid shit like new Kanye and even new Chance where twelve years of gospel stylings and samplings are recycled into deep nonsense that is praised for reasons I will never comprehend. I can't go on in this wasteland without making people angry at me, and that querulousness is why it doesn't matter how I feel, but I'll be damned if I won't write something after all this silence.

4/12/16

Steam Marketplace and Authenticator: The End of Fast Steambucks

In the past, I had written a little about the decline of the Steam Sale as related (at least in part) to the availability of 'free money' (more of a working discount system) via the Steam Marketplace, where users of the service could sell digital tchotchkes for pennies or dollars (as market forces would dictate). Very low-priced games stopped appearing in sales, prizes stopped appearing, and discounts became pretty shallow, predictable, and unexciting. The high point of the 2011 Christmas Sale would never again be seen, and the blame is mostly on predatory users that couldn't leave a nice thing alone without trying to break it. This attitude, unsurprisingly, caused a lot of problems in the marketplace. Time passed. Inundated with security breaches, lost accounts, trading skullduggery, and service tickets, Valve decided to make their product's product marketplace more secure. Ok...

But it's so god damn annoying. Let me explain. I'll do my best. In the old days of Steam Marketplace, you logged into the service, checked your inventory, and listed an item at a value you set, and it was instantly put up for trade. If your price was a bit lower than the average asking price a bot would buy it almost as soon as you listed it, you would have your 6 cents or 15 cents or 10 dollars. You could trade immediately and use the money immediately - good for making quick money for a sale item when you didn't want to use your credit card. It was pretty simple. It worked. And I made almost a dozen dollars from it, which I used to buy several games, and I liked it. I didn't use it often, but every now and then I checked into the marketplace, and if I saw a good margin on an item I would sell it, and during sales I would buy a cheap game, get the cards, and make a tidy 1 cent profit or whatever, and realized that it didn't matter much. Basically the scheme worked because the gains made from trading went into your Steam Wallet as actual currency. I like to call it Steambucks.  [ I have used Steam for nearly 12 years and I have never put actual money into my Steam Wallet, because that's so insane that I can't understand why someone would do it. It's essentially a feature to give money to your kids, because no other sane person would take real money and let it sit on Steam. The crux of this problem is because accounts with Fat Steam Wallets were getting ganked like crazy. ]

As anybody who has even a remote understanding of the internet will understand: this simple and effective system turned into a huge problem and led to many unfortunate people getting ripped off and targeted by scammers and the whole fucking thing became such a nightmare for Valve that they introduced a phone app and multiple layers of security so that people would stop bothering them and stop (Valve hoped) being so goddamn stupid. Well that was all fine and good. You could use the mobile app or not, and trading went on as usual for a while.

The whole thing came to a head earlier this week? Last week? I don't trade much, but sometime in the last two months it became essentially mandatory to use the Steam Mobile App to authenticate the trade or else suffer a 15 day hold on any item you list. Plus you get boned if you delist an item (which you want to do if the market surges or collapses in order to get your value for it) by having your trading account frozen. All of this is because of hacked accounts and all of those are because people with little to no knowledge of the internet, computing, and basic online security got phished, scammed, and hacked and lost all their precious internet shit. Oh, and people who complained about legitimate trades and demanded returns. So much for the marketplace, and therefore Steambucks. I get it, Valve, but I want to belong to a different tier of uses: the ones who don't fuck up and who never gave you a problem, who didn't expect the world, and just wanted things to stay mostly the same.

The whole thing is dumb anyway, and it's more of an annoyance than anything, but the userbase has been up in arms about it. Pro and contra camps have created a 2000 page thread in the Steam discussions forums that is filled with seething rage and skunk-like defensiveness. Smells like millennial spirit. It's true that downloading one free app is a not a vast and cruel cost, in order to have normal access to your free money. It's true that Valve HAD to do something to protect the credulous and simpleminded and give pause to the over complaining elements of their userbase. Steam users got the solution they deserved. It still rankles me a bit.

I hate apps, and I hate having to register for additional services on top of a service that used to work. I hate having to verify a million things through email, too – it's not just apps. I also hate having to jump through hoops, and I hate when a simple and effective thing that works gets screwed up by people who are predatory and the people who always fall for shenanigans. I hate 'security features' because I keep my computing simple and anonymous for a reason - to be unnoticed, to go unmolested, and to not be bothered or have to bother anyone else. Simple. Never got hacked. I hated two factor security when Blizzard did it for their notoriously noobish, unworldly, immature, and credulous WoW userbase (the cutesy security video forced on everyone as the security features spilled over brought me to the realization that the company I had grown up with had been functionally dead for a while) and seeing Steam go the same way is just depressing. And so very, very annoying, and so very rigidly authoritarian.

Therefore, being forced to wait two weeks to sell an item I used to sell just as safely in two seconds, on a service where I've never caused problems or suffered them, is kind of a kick in the teeth. I used Steam for 12 years and never got hijacked. I never used the Steam Wallet because any sane and reasonable person saw that keeping 'real' money in it was a bad idea and did nothing to make purchases easier or safer. Now the whole thing is getting so complex that even I, a most casual and disengaged user, am actually slightly worried. I mean I knew that Valve could legally shut down and completely deny me any access to the products I've bought through Steam, but I never thought they'd become the type of company that would even think about the possibility. In a sense all these restrictions and half-steps and annoyances are a sign that Valve is being serious and trying its best, but I don't know. It doesn't put my mind at ease either. So I guess I'm selling everything in two weeks, taking the money, and forgetting that Steambucks were ever a thing. Goodbye to an OK era.

Well, Valve is allowed to protect itself from legal action and the Steambucks belonged to them from the start, so it's their call. It's just very disappointing to see it happen like this. Every company is trying so hard to get my phone number or sell me extra apps these days, and I sit here waiting until the day Facebook defriends me for not giving it up (or Google, etc) but Valve is my videogame dealer, and I thought we had an understanding that this was a no-phone arrangement, casual but secure, and that was the strength of it. The internet ruins all things, yea, even itself, and that is known and has been known...


... but still. Damn. Shaking my damn head... it seems there is nowhere to hide, and that indifference is the only thing separating me from insanity. But it seems even I am not immune to writing about the thing and responding to it. It's just another case of dumb people getting fucked by bad people, with the majority caught in the middle wondering sadly why these things never change, why you can't protect the digital dumbasses from the hard knocks everyone has to take. The whole thing is stupid, and it's stupid of me to step into it, but the annoyance and disgust need a way out. Thank you for reading, and good luck.