Probably you have many ways to kill time on the internet. Too many, but Flash-based tower defense games are always good for a few compulsive hours if that's your bag. A while ago I wrote about Cursed Treasure and essentially gave it GOTY status among its overpopulated field. Luckily enough, the sequel was recently released, and it's great. How great? So great. I'd say it's a fitting sequel in terms of quality and entertainment value. It's free, after all, so it's absolutely a great value. Allow me review it, so you don't have to formulate an opinion yourself...
Presentation: Top quality. You can tell that a great amount of work went into everything: the UI is reworked and very appealing, the enemies look top notch, and the spell effects are 'cool fantasy game' level or better. Essentially it is a flat, 2D kind of thing, but it has depth and obvious artistry. The story is a humorous version of barely-there, but all you need to know is that you got to keep all the dudes away from your gems by any means necessary. The sounds are well-done, though too many Orc bunkers will short out attack sounds and the music is repetitive as you'd expect.
The spells and skills have been reworked and so have the towers you will use to destroy the gem-seekers - mostly predictable but with good variety. The design is all-round excellent, but the power-ups that randomly drop can quickly become a large pile of clutter in your culling zones, which can make it hard to pick up that coin you need or cast the right scroll. Mostly you can spare yourself this effect by tower-placement and actually picking things up.
Difficulty: The difficulty curve is a bit steeper than in the first Cursed Treasure, and levels off a bit more quickly when your skill investments start to pay off. If you've beaten the first game (and I'd recommend starting with it and the level pack, because they are great) this game will not present too much of a challenge, but there are a few devious levels. There's no need to get overconfident unless you are a TD-mastermind, but on the other hand a few old maps (see above) are reused – the difficulty in beating them the first time is obviously high, but if you 100%ed the old game they'll be relatively easy this time around. Well, to those I would say: enjoy the tricks this game has up its sleeve – there are a couple of truly fiendish levels that will test you. Ultimately I would hazard the opinion that this game is a little easier, overall, than the first. Not that it matters greatly, as you'll be well into the game by the time you outwit or overpower it.
Entertainment Value: Even if you hate badges, the game has replayability built in in the form of night-time maps which provide extra challenge and more XP, because you've got to be and XP addict by now. Sweet, sweet, honey-sweet EXP. Some maps will take a few replays to ace, and you'll want to ace all of them for XP. If you sign up for an Armor Games account there are 'quests' you can do which are like bonus achievements with real-world numbers attached – great if you want to 1% this game and prove to yourself how hardcore and elite you are.
Conclusion: It's great, it's free, it's well-made (maybe a little system intensive) and it's an absolute time-killer. If you doubt me, just go and see for yourself. It's early in the year to award this game GOTY (Flash, free, internet) status, but the challengers will really have to step up their game to compete. It's the best challenger for the title thus far. Iriysoft has outdone themselves in many ways on this title, and deserve a round of accolades (or drinks).
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