About a year ago I invested a lot of time into the Cursed Treasure series. It was a magnificent game, and Kingdom Rush is along the same lines, except you play for the good team. There are four basic types of tower which upgrade into awesome and excellent killing machines. There are only two special powers and they are both useful and sometimes necessary. Kingdom Rush is not even close to being as long as, say, Gemcraft or anything, but it works so well that I found myself replaying old scenarios for bonus points.
My only gripe is that I can't get to the final secret level and am missing two upgrade points and have no idea where to find them. There's a frozen sasquatch in one level that I think has to do with it, but I can't unlock it. The game also takes a while to get used to - all the towers feel weak at first, but there are a few tactical approaches which mean your towers get as many shots into an enemy as possible. Furthermore there is a great amount of strategy in which towers you build and which you upgrade. Though tower placement is not free-form, I really can't complain about it.
The aesthetics of the game are flawless, it runs well, looks fantastic, and the campaign is excellent. If you are not hateful of tower defense games or sick of them, this is probably your best bet for a while. I myself love a good tower defense game and the really fine work is rare, but so rewarding. You know I will even post a screenshot, just to emphasize that although the game looks prosaic, and is, it plays well enough that you'll forget about the formula and just enjoy it.
Bonus mode includes interesting restrictions which force you to think strategically, as well as in terms of complete overkill. Because to hell with the forces of death and evil. |
No comments:
Post a Comment