Showing posts with label Aging. Show all posts
Showing posts with label Aging. Show all posts

3/20/13

Hype Level Critical: Age of Wonders 3

Age of Wonders is the holy grail of fantasy turn based strategy/RPG mashups. Age of Wonders I is a highpoint beyond even the Heroes of Might and Magic series, the Disciples series, or arguably even the slightly unrelated Civilization series. However, the (for a long time) final game in the series was released in 2003, which left possibly the longest shadow in gaming. Age of Wonders is a non-AAA series, in part because it never developed Warcraft's following and also because originated in (the final years of) an era when there were more publishers and less-AAA series. Multi-million dollar advertising budgets were also extremely rare in those days, but notable exceptions exist (PS1 and other consoles, Daikatana).



When the first game was released in 1999, it already looked outdated. In the modern era it would hardly pass (graphically, among the subnormals, children, and hacks who review games) for a half-assed indie title - even in 1999 (a time when, arguably, nearly all graphics were primitive and 'ugly') it was often remarked upon negatively for its graphical shortcomings. Nevertheless, since the game was a product of pure craft, what graphics it did possess were A) infinitely presentable, and B) charmingly executed. Honest reviewers acknowledged that if the presentation wasn't cutting-edge, it was passable, and in any case it was paired with deep, engaging and challenging gameplay. It also had a magic system that was deliciously broken, and crafty players could discover all sorts of hi-jinks to turn themselves into demigods.


The series might not have ever developed Warcraft's following, but among the hardcore Age of Wonders I is generally acknowledged as a masterpiece. I hate using the word 'hardcore', but that's what it comes down to: the game is unforgiving and if you cannot handle strategy, tactics or adversary, it is best to avoid it. It is one of those games which requires tact and some trial-and-error. There is no hand-holding, and losses are inevitable. The sequel (and its standalone expansion) carried on the tradition with varying degrees of success. The first missions alone can prove, on easy, more difficult than entire campaigns in other games, levels can take long and get brutally difficult even against basic AI. I would not go so far as to call the game masochistic, myself, but others might – odds are they're softies, though, with no real appreciation for challenge and glory.



With the modern explosion of game sequels, it is ultimately unsurprising to see the return of a great series backed with significant nostalgia. Yet the story is probably the best of the year (which is already a good one), even better than the Age of Empires II HD release. One of the best parts is that the success of Minecraft is partially responsible, which means that, whatever you think about Minecraft, it finally gave back to the community. I say all this before Age of Wonders III is even released: good news is good news, and I am happy about this.

After the Nerd Bubble article it may seem that I am a cynical outsider to nerd culture or even an elitist myself, but I am simply a lapsed gamer who used to care too much. I continue to play AoW1 because it is that good, and GOG.com sells it at a fair price (and sometimes a steal price), so anyone can play it even on the most modern hardware. This is truly the best era of gaming: even the ghosts of yesteryear are coming back to life. However, I would like to caution myself and others who are getting hyped already. Let's keep our expectations realistic.

The more I read about the AoWIII project, the more I like it. Michiel can den Bos, who composed music for AoW1 (not to mention Deus Ex and Unreal, two other dear favorites of mine) is apparently on board. Truly good news, because he never did a bad job of scoring a game. Evidently the old crew is, for a large part, assembled on the project. Triumph Studios are no loafers and I don't expect they will release a garbage bag, but it's been a decade since they've tangled with the AoW series. The main question, quite possibly the most pertinent and exciting question, is whether or not Age of Wonders III will recapture the magic of the first game. To do so will be a challenge - the first game had something like 12 races and unit exposition for each and every of the 48+ units. Just to execute this small part (which had much to do with the 'sense of magic' in the wondrous debut) can be difficult, and to ignore it would annoy at least some fans.

9/3/11

Revelations of an Aging Young Man

Radiohead totally ripped off Nick Drake. John Cale might've. Lots of music ultimately rips off other music. At least a little bit, and often very obviously. Life is grossly miscategorized and caricaturized for simplicty's sake. There is no way to succeed, just a way to infinite struggle. Making up words is easier than research. Web-browser spell-checks are woefully inadequate and irrational.

I've wanted to post a farce for the longest time. I just can't think up a really good one. A farce is just a light-hearted satire with no serious accusations. Or, rather, it's when a satire is beaten so severely that it loses its teeth, and learns how to tell mushmouthed stories for underwhelming profits and impact. 

And as time goes on I discover various logical conclusions I have no faith in them. I'm pretty cynical when I come to the point. And that's disheartening. I trust none of my impressions anymore. There is basically nothing from which a human takes faith anymore, outside of those varied populations everyone knows about.